GDC: A Theory of Fun
Greetings from San Francisco! This entry begins my weeklong coverage of the Game Developers Conference. This is a major event in the game industry attracting over 10,000 attendees. Although I wish I had the arms of an octopus for enhanced multi-tasking, I will do my best to provide you with interesting info from the industry. On Monday and Tuesday, there will be posts in regards to the Mobile Game Industry as well as the Serious Games Summit.
First off after the jump: Keynote Speaker Ralph Koster: A Theory of Fun
Ralph Koster, the keynote speaker for the Serious Games Summit (which is about games beyond entertainment), did an hour presentation from his new book A Theory of Fun. He began the presentation with the situation gamers find themselves in when proclaiming for all the world, what they do for a living รณ and then the ickiness of having to defend themselves. Although, deep down inside, there's nothing invalid about it, the outside world continues to perceive gaming as frivolous because of the entertainment value derived from it. However, that value is simply the by-product of human being's cognitive abilities (or to put it rather crudely, and slightly inadequately, but easily comprehensible, the human ability for pattern recognition). Koster goes on to discuss how pattern making leads to fun. As humans discover patterns, they are rewarded with a pleasant emission to the brain. Games become boring when the patterns are too easy to deduce and when they are difficult because of the inability to draw out a pattern, which is then interpreted as noise. The situations in which game play is most successful, meaning lasts longer than a mere 8 hours of button mashing or clicking, is when other people are involved because the element of competition with another human being allows for various similar yet slightly different pattern solutions. Koster, using the term edutainment, claims that all games provide learning capabilities. In the spirit of the Serious Games Summit, he puts a call out for games that go beyond simple pattern making. There is no gap between entertainment and art games. And that the distinction is the level of intensity and not that they are different types of games. So in order for gamers to no longer feel the need to defend their chosen paths, the medium of games need to be regarded like that of other viable forms of media, such as literature or film in which there are multiple patterns, solutions, and meanings depending on perception and each time it's experienced.
It was definitely a good motivational start for the Serious Games Summit. During the Q&A, a moved developer posed the question of how to sell these lofty ideals in order to gain investment. Koster's reply was not to pitch it, but just do it. To not go into game design with all the solutions mapped and planned out which would limit games from being more mature valid forms of media. I fully agree. This sort of approach is not something to pose to another. The idea of proposing it makes it seems as though it were an option, when it is really a next step and should be inherit. As the idea of serious games becomes more prevalent, it will become expected.
TAGS: Books (114), CDC (2), Design (658), Events (113), Gaming (50),
Sponsored Links
Email This
Related Items
T-Book x Peter Schmid Sneakers - With British t-shirt company T-Book's tessellating expressions of love and the German Puma designer Peter Schmid's high and low-tops, these may be the most romantic kicks out there. Laser-burnt with T-Book's clever, M.C. Escher-esque "Don't Kiss Goodbye" (pictured left, click either image for detail) or with their "I Love You" repeating script pattern (pictured right), the process takes about an hour for each pair....
Reset Design Tattoo - Needled today directs us to the Parisian site Reset Design's project that tasked designers with reinventing tattoos. The 40 different results range from more lyrical ideas, like a rendering of hair (pictured) to macabre comments on the body, such as crucifiction marks and dotted lines for cutting. The work will be exhibited at a show in Paris "dedicated to the manipulation of nature by...
Dwell on Design: Palm Springs - Our friends at Dwell Magazine have created a special offer for CH readers who register for their Dwell on Design conference in Palm Springs, California. Simply enter the code COOL when registering and receive a $75 discount off the full conference ticket price of $450. The Dwell on Design: Palm Springs conference will focus on the past, present and future of design and architecture...
Type Selector - Like the essential Pantone color guide, Type Selector is a swatch-style tool for choosing type. Featuring 226 fonts divided into categories, each entry includes dummy text and examples in different weights and styles. In-house designers at CH HQ appreciated the handy form factor, that the publishers chose to pair down font choices so you don't have to look through every font and that you...
Ooba Conversion Kit - Chicago-based furniture company Ooba (makers of the decidedly un-precious bassinet we covered in February 2006) have released a conversion kit ($250) which extends the usefulness of the bassinet by transforming it into a play table and toy bin. In keeping with their mission to "create a simpler and more insightful experience for modern living," they balance form, materials and function with sustainability. Also recently...
Karl Escritt's Live Painting - Karl Escritt is a Kyoto-based graphic artist who's been quietly making a name for himself as an accomplished designer of flyers, posters and t-shirts for the underground music scene in this Englishman's adopted Japan. Recently, Escritt has made a foray as a performance artist as a live painter. He crafts his artwork over Japanese electronica dance music and remixes the final product to show...
Lorena Barrezueta: Gourmet Collection Porcelain - Lorena Barrezueta is a Brooklyn-based ceramic artist who has been getting a lot of attention for her porcelain dishware, which is cast from aluminum takeout containers. They are available online from The Curiosity Shoppe....

